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Трэйтс.

Charity / Charity 2 / Charity 5 / Charity 6
+1.0% Wound Resistance / +2.0% / +5.0% / 6.0%
-1.0% Ranged Vulnerability - doublecheck / -0.5% / -1.5% / -1.5%
+0.1 Power Regeneration in non-Combat / +0.2 / +0.5 / +0.6

(Bree-land) Bree-land Quests (40) - Charity
(Ered Luin) Ally of Ered Luin (10) - Charity
(Ered Luin) Hero of Ered Luin (30) - Charity+2
(North Downs) North Downs Quests (40) - Charity
(Lone-lands) Lone-Lands Quests (15) - Charity


Compassionate / Compassionate 2 / Compassionate 3
-1.0% Ranged Vulnerability / -1.0% / -1.5%
+0.2 Power Regeneration in non-Combat / +0.3 / +0.4
-0.5% Magic Vulnerability / -0.5% / -0.5%

(Shire) Life of a Bounder (15) - Compassionate
(Ered Luin) Defender of Ered Luin (20) - Compassionate
(Lone-lands) Lone-Lands Quests (40) - Compassionate
(Misty Mountains) Peril of the Mountains (10) - Compassionate


Confidence / Confidence 2
+1.0% Fear Resistance / +2.0%
+1 Will / +2
+0.1 Power Regeneration in non-Combat / +0.2

(Ered Luin) Rath Teraig Exploration - Confidence
(North Downs) Strongholds Exploration - Confidence
(Lone-lands) The Grimfens - Confidence
(Lone-lands) Garth Agarwen Exploration - Confidence
(Misty Mountains) Where the Giants Dwell - Confidence


Determination
+2 Agility
+0.1 Morale Regeneration in Combat
+2 Morale

(Bree-land) Advanced Barghest Slayer - Determination (lvl 20)
(Shire) Advanced Slug Slayer - Determination
(Ered Luin) Advanced Wolf Slayer - Determination
(North Downs) Advanced Warg Slayer - Determination
(Trollshaws) Advanced Crawler Slayer - Determination
(Misty Mountains) Advanced Snow Beast Slayer - Determination


Discipline
+2 Might
+1.0% Disease Resistance
-1.0% Melee Vulnerability

(Bree-land) Advanced Sicklefly Slayer - Discipline
(Shire) Advanced Wolf Slayer - Discipline
(Ered Luin) Advanced Hendrevail Slayer - Discipline
(Lone-lands) Advanced Bog Lurker Slayer - Discipline
(Trollshaws) Advanced Wolf Slayer - Discipline


Empathy / Empathy 2
+2 Armor Value / +4
+1 Fate / +2
+1% Fear Resistance / +1%

(Bree-land) Bree-land Quests (15) - Empathy
(Shire) Life of a Bounder (40) - Empathy
(North Downs) North Downs Quests (15) - Empathy
(Misty Mountains) Peril of the Mountains (20) - Empathy
Complete Angmar Quests (30) - Empathy +2


Fidelity / Fidelity 2 / Fidelity 3
+1.0% Shadow Mitigation / +2.0% / +3.0%
+1 Vitality / +2 / +3
+2.0 Power Max / +2.0 /+4.0

(Shire) The Sights of the Shire - Fidelity
(Ered Luin) Scouting the Dourhands - Fidelity (Spire is bugged in v1.8)
(Lone-lands) Defences of the Lone-Lands - Fidelity
(Trollshaws) The Road to Rivendell - Fidelity (level 30?)


Fortitude / Fortitude 2
+0.2 Morale Regeneration in Combat / +0.4
+1 Might / +2
+1.0% Disease Resistance / +1.0%

(Bree-land) Advanced Neekerbreeker Slayer - Fortitude
(Bree-land) Advanced Woodsman Slayer - Fortitude (lvl 20)
(Shire) Advanced Harvest-fly Slayer - Fortitude
(North Downs) Advanced Troll Slayer - Fortitude
(Lone-lands) Advanced Warg Slayer - Fortitude
(Misty Mountains) Advanced Bear Slayer - Fortitude


Honour / Honour 2
+1.0% Poison Resistance / +2.0%
+1.0% Shadow Mitigation / +1.0%
+1 Vitality / +1

(Bree-land) Advanced Spider Slayer - Honour
(Shire) Advanced Spider Slayer - Honour
(North Downs) Advanced Worm Slayer - Honour
(Lone-lands) Advanced Spider Slayer - Honour
(Misty Mountains) Advanced Worm Slayer - Honour
(Angmar) Advanced Uruk Slayer - Honour


Idealism / Idealism 3 / Idealism 4
+2 Fate / +6 / +8
+1% Fear Resist / 2.0% / 2.0%
+1 Will / +2 / +2

(Bree-land) History of the Dunedain - Idealism
(Bree-land) Flowers of the Old Forest - Idealism
(Lone-lands) Lone-Lands Quests (75) - Idealism+2
(Trollshaws) Brave Deeds in the Wilderness (30) - Idealism+2
Complete Angmar Quests (20) - Idealism


Innocence
-1.0% Melee Vulnerability
+1.0% Poison Resistance
+1.0% Shadow Mitigation

(Shire) Life of a Bounder (75) - Innocence+2
(Trollshaws) Brave Deeds in the Wilderness (10) - Innocence
(Misty Mountains) Peril of the Mountains (30) - Innocence+2


Just / Just 2
+0.1 Morale Regeneration in Combat / +0.2
+2 Max Morale / +4
+0.1 Morale Regeneration in non-Combat / +0.2

(Bree-land) Advanced Brigand Slayer - Just
(Shire) Advanced Brigand Slayer - Just
(Ered Luin) Advanced Brigand Slayer – Just
(North Downs) Advanced Orc Slayer - Just
(Misty Mountains) Advanced Warg Slayer - Just


Loyalty / Loyalty 2 / Loyalty 4
+2 Vitality / +4 / +8
+2 Power Max / +4 / +8
+1 Armor Value / +1 / +2

(Bree-land) Bree-land Quests (75) - Loyalty+2
(North Downs) North Downs Quests (75) - Loyalty+2
(Trollshaws) Brave Deeds in the Wilderness (20) - Loyalty
(Angmar) Complete Angmar Quests (10) - Loyalty


Merciful
+0.2 Power Regeneration in non-Combat
-1.0% Magic Vulnerability (Max)
+1 Agility (Max)

(Bree-land) Advanced Wight Slayer - Merciful (lvl 20?)
(North Downs) Advanced Redeemer (Shades) - Merciful
(Lone-lands) Advanced Gaunt-Man slayer - Merciful
(Trollshaws) Advanced Wight Slayer - Merciful


Patience / Patience 2 / Patience 3 / Patience 4 / Patience 5 / Patience 6
+0.2 Power Regeneration in non-Combat / +0.4 / +0.6 / +0.8 / +1.0 / +1.2
+1.0% Wound Resistance / +1.0% / +2.0% / +2.0% / +3.0% / +3.0%
-0.5% Ranged Vulnerability / -0.5% / -0.5% / -0.5% / -1.0% / -1.0%

(Bree-land) Places of the Barrow Downs - Patience (lvl 20)
(Bree-land) The Ruins of Breeland - Patience
(Shire) No Place for Spoiled Pies - Patience
(Shire) Restoring the Quick Post - Patience
(Ered Luin) Places of the Dwarves - Patience
(North Downs) The Eastern Ruins - Patience


Tolerant / Tolerant 2
-1.0% Magic Vulnerability - doublecheck this / -1.0%
+1 Agility / +2
+0.5 Morale Regeneration in Combat / +0.5

(Shire) The Farms of the Shire - Tolerant
(North Downs) The Villages of the Earth-Kin - Tolerant
(Trollshaws) Ruins of the Trollshaws - Tolerant
(Misty Mountains) Ruins of the Misty Mountains - Tolerant


Valour / Valour 2 / Valour 3 / Valour 4
+4 Max Morale / +8 / +12 / +16
+0.2 Morale Regeneration in non-Combat / +0.3 / +0.4 / +0.6
+1 Might / +1 / +2 / +2

(Bree-land) Advanced Orc Slayer - Valour (lvl 20)
(Shire) Advanced Goblin Slayer - Valour
(Lone-lands) Advanced Goblin Slayer - Valour
(Lone-lands) Advanced Orc Slayer - Valour
(Trollshaws) Advanced Worm Slayer - Valour
(Misty Mountains) Advanced Troll Slayer - Valour
(Angmar) Advanced Worm Slayer - Valour


Wisdom / Wisdom 2 / Wisdom 3 / Wisdom 5
+2 Will / +3 / +6 / +10
+0.2 Power Regeneration in non-Combat / +0.3 / +0.4 / +0.8
+1.0% Wound Resistance / +1.0% / +1.0% / +2.0%

(Bree-land) Lore of the Cardolan - Wisdom
(Bree-land) Places of the Old Forest - Wisdom
(Ered Luin) Elvish Ruins Exploration – Wisdom
(North Downs) The Western Ruins – Wisdom
(Lone-lands) Weathertop Exploration - Wisdom
(Misty Mountains) The High Passes - Wisdom


Zeal
+1.0% Disease Resistance
-0.5% Melee Vulnerability up to 2%
+1.0% Poison Resistance (each three levels)

(Ered Luin) Advanced Goblin Slayer - Zeal
(Ered Luin) Advanced Spider Slayer - Zeal
(North Downs) Advanced Goblin Slayer - Zeal
(Trollshaws) Advanced Troll Slayer - Zeal
(Misty Mountains) Advanced Giant Slayer - Zeal
(Angmar) Advanced Orc Slayer - Zeal

Классовые Трейтс

Это наверное самое важное в выборе расы.
Так как классовое различие много не дает.
И даже разная статистика на начальных лвл сильно не влияет на 40-50 лвл но Расовые трэйтс это то по чему вы должны оринтироватся при выботе класа и расы.

Dwarves:
Name: Enmity of the Goblins
Requirements: Kill lots of Goblins
Reward: +20 fate
Rank 2: Recall to Thorins Hall
Rank 3: Hunker down (reduces incoming damage for a short time)

Name: Enmity of the Trolls
Requirements: Kill lots of trolls
Reward: Dwarf's Endurence, adds 35 vitality to fellowship for 10 seconds, 1hr cooldown

Name: Enmmity of the Dourhands
Requirements: Kill lots of Dourhand dwarves
Reward: Headbutt. Trait skill that does 15 common damage (goes up with level) with a 5s cooldown, no power cost
Rank 2: +5 percent to red and yellow conjunctions (guile and might)
Rank 3: +1 percent 1hand and 2hand axe damage

Name: Enmity of Orcs
Requirements: Kill lots of Orcs
Reward: rank 1?
Rank 2: Return to Thorins Hall

Hobbits:
Name: Enmity of the Spiders
Requirements: Kill lots of spiders
Reward: +20 might
Rank 2: Return to the Shire (broken)
Rank 3: Bonus to party hope (+1 bonus for 9 minutes, 1hr cooldown, can someone explain what hope does?)

Name: Enmity of goblins
Requirements: kill lots of goblins
Reward: Hobit Hiding (stealth mode, 30min cooldown)
Rank 2: Feign Snack (A feign death like move, need cooldown)

Name: Enmity of the Wolves
Requirements: Kill lots of wolves
Reward: A ranged attack using a stone (need cooldown, damage)

Men:
Name: Enmity of the Wargs
Requirements: Kill lots of wargs (NE of Esteldin at the Den, Ruins SE of forsaken Inn)
Reward: Man of the Fourth Age (+20 will)
Rank 2:Return to Bree
Rank 3: Bonus to fellowship moral (BROKEN)

Name: Enmity of the Dead
Requirements: Kill lots of Wights
Reward: Uppercut (need starting damage, cooldown, cost)
Rank 2: +5 percent conjunction heal and conjunction damage
Rank 3: +1 percent 1hand and 2hand sword damage

Elves:
Name: Enmity of the Goblins
Requirements: Kill lots of goblins
Reward: Slyvan Shadows (Enable stealth movement, 30 min cooldown)
Rank 2: 5percent increase on blue/green conjunction choices
Rank 3: +1 percent bow damage

Name: Enmity of the Orcs
Requirements: Kill lots of orcs
Reward: Friend of Man (+20 fate)
Rank 2: Return to Rivendell
Rank 3: +75 percent chance to parry for a few seconds, 1hr cooldown

Name: Enmity of Drakes
Requirements: Kill lots of drakes
Reward: +1 percent damage to 1handed swords (dont know about 2handers)



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